League

Name
Deep South Fantasy League
League ID
88641
Guest URL
https://www.rtsports.com/fantasy-football-league/88641
Service
Full Season - Gold
Subscription
Not Paid
Commissioner
Vince Howard
lvincenthoward@yahoo.com

By-Laws

Tie breakers MUST be chosen from players on your bench. Only bench players will be accepted as an eligible tie breaker. If you choose to play an active starter, then if your game ends in a tie, your tiebreaker will not be accepted.

Season

Regular Season
NFL Week 1 thru NFL Week 16
Post Season
NFL Week 17 thru NFL Week 18

Standings

Standings
Head-to-Head

Tie Breakers
  1. Total Points Scored in Games
  2. Head-to-Head
  3. None
  4. None
Game Tie Breakers
Team owner selects 1 tie breaker players
Playoffs
Playoffs will be 4 teams / 2 weeks
Playoff bracket wlll automatically be seeded
Top 4 teams qualify based on standings
Teams will be seeded based on standings
Teams will be reseeded after each round

Rosters

Roster Size
17
Roster Limits
MinMax
Quarterback23
Running Back04
Wide Receiver04
Tight End02
Kicker02
Defense/Sp Team02

Def/Special Teams
Combined as one unit
Injured Reserve
Up to 5 players may be placed on injured reserve
Team owners may place any player on I/R at anytime
Taxi Squad
League does not use taxi squad

Lineups

Starters
9
Lineup Limits
Quarterback1to1
Running Back2to2
Wide Receiver2to2
Tight End1to1
Kicker1to1
Defense/Sp Team1to1
Flex ( RB WR TE limit 1QB )1to1
Deadlines
Week 1Sun Mar 1 4:00am CTthruTue Sep 15 2:59am CT
Week 2Tue Sep 15 10:00am CTthruTue Sep 22 2:59am CT
Week 3Tue Sep 22 10:00am CTthruTue Sep 29 2:59am CT
Week 4Tue Sep 29 10:00am CTthruTue Oct 6 2:59am CT
Week 5Tue Oct 6 10:00am CTthruTue Oct 13 2:59am CT
Week 6Tue Oct 13 10:00am CTthruTue Oct 20 2:59am CT
Week 7Tue Oct 20 10:00am CTthruTue Oct 27 2:59am CT
Week 8Tue Oct 27 10:00am CTthruTue Nov 3 3:59am CT
Week 9Tue Nov 3 11:00am CTthruTue Nov 10 3:59am CT
Week 10Tue Nov 10 11:00am CTthruTue Nov 17 3:59am CT
Week 11Tue Nov 17 11:00am CTthruTue Nov 24 3:59am CT
Week 12Tue Nov 24 11:00am CTthruTue Dec 1 3:59am CT
Week 13Tue Dec 1 11:00am CTthruTue Dec 8 3:59am CT
Week 14Tue Dec 8 11:00am CTthruTue Dec 15 3:59am CT
Week 15Tue Dec 15 11:00am CTthruTue Dec 22 3:59am CT
Week 16Tue Dec 22 11:00am CTthruTue Dec 29 3:59am CT
Playoff Week 1Tue Dec 29 11:00am CTthruTue Jan 5 3:59am CT
Playoff Week 2Tue Jan 5 11:00am CTthruMon Jan 11 3:59am CT

Online Draft

Online Draft
Not Used

Free Agents

Player Adds
League uses a waiver wire to add free agents to a team
Waiver Wire
Players awarded Blind Bid, Commissioner Awards
Minimum waiver bid $0
Maximum waiver bid $999
Teams may acquire a maximum of 10 players per waiver wire

Teams may not acquire players after their game has started
Teams may not drop bench players after their game has started
Preseason Waivers
Your commissioner does not permit preseason waivers
Week 1 Waivers
Your commissioner does not permit week 1 waivers
In-Season Waivers
Your commissioner has turned off waivers
Protected Free Agents
Players dropped will be protected free agents until Next Fantasy Week
Transaction Limits
Unlimited free agent adds by a team per week
Unlimited free agent adds by a team for the year

Trades

Trading
Team owners may trade, but commissioner approval is required
Trading is suspended after Fantasy Week 12
Future Draft Picks
Your commissioner does not permit trading future draft picks
Deadlines
Week 1Sun Mar 1 4:00am CTthruSun Sep 13 4:00pm CT
Week 2Tue Sep 15 10:00am CTthruSun Sep 20 4:00pm CT
Week 3Tue Sep 22 10:00am CTthruSun Sep 27 4:00pm CT
Week 4Tue Sep 29 10:00am CTthruSun Oct 4 4:00pm CT
Week 5Tue Oct 6 10:00am CTthruSun Oct 11 4:00pm CT
Week 6Tue Oct 13 10:00am CTthruSun Oct 18 4:00pm CT
Week 7Tue Oct 20 10:00am CTthruSun Oct 25 4:00pm CT
Week 8Tue Oct 27 10:00am CTthruSun Nov 1 5:00pm CT
Week 9Tue Nov 3 11:00am CTthruSun Nov 8 5:00pm CT
Week 10Tue Nov 10 11:00am CTthruSun Nov 15 5:00pm CT
Week 11Tue Nov 17 11:00am CTthruSun Nov 22 5:00pm CT
Week 12Tue Nov 24 11:00am CTthruSun Nov 29 5:00pm CT
Notification
The league will be notified of completed trades

League Fees

Assessed Fees
General
League Entry$40
Wins and Losses
Losses$0
Ties$0.00
Wins Credit$0
Roster Moves
Each Player Acquired$5
Each Player Acquired via Waivers$0
Each Player Acquired via Free Agency$0
Each Player Released$0
Each Player Placed on I/R$0
Each Player Activated from I/R$0
Lineup Moves
Each Player Started$0
Each Player Benched$0
Trades
Each Trade$3
Each Player Traded Away$0
Each Player Traded For$0

Rushing Scoring

Rushing TDs
Not Used
Rushing 2XPs
2 pts for each rushing 2XP
QB RB WR TE K
Rushing Yds
1 pts for every 10 rushing yds beginning with 10 rushing yds
QB RB WR TE K
Rushing Atts
Not Used
Yds Per Rush
Not Used
Yd Long Rush
Not Used
Rushing First Downs
Not Used
Yd TD Rush
6 pts for 1 to 100 yd TD rush
QB RB WR TE K
Fumbles Lost
Not Used
Fumbles
Not Used

Passing Scoring

Passing TDs
Not Used
Passing 2XPs
2 pts for each passing 2XP
QB RB WR TE K
Passing Yds
1 pts for every 25 passing yds beginning with 25 passing yds
QB RB WR TE K
Passing Atts
Not Used
Yds Per Attempt
Not Used
Completions
Not Used
Yds Per Completion
Not Used
% Completion Rate
Not Used
Yd Long Pass
Not Used
Passer Rating
Not Used
Passing First Downs
Not Used
Yd TD Pass
6 pts for 1 to 100 yd TD pass
QB RB WR TE K
Interceptions Thrown
Not Used
Pick 6s
Not Used
Incompletions
Not Used
Times Sacked
Not Used

Receiving Scoring

Receiving TDs
Not Used
Receiving 2XP
2 pts for each receiving 2XP
QB RB WR TE K
Receiving Yds
1 pts for every 10 receiving yds beginning with 10 receiving yds
QB RB WR TE K
Receptions
Not Used
Yds Per Reception
Not Used
Yds After Catch
Not Used
Yd Long Reception
Not Used
Targets
Not Used
Rec First Downs
Not Used
Yd TD Reception
6 pts for 1 to 100 yd TD reception
QB RB WR TE K

Combined Yardage Scoring

Rush And Rec Yds
Not Used
Rush And Pass Yds
Not Used
Rush, Pass, And Rec Yds
Not Used

Kicking Scoring

Made FGs
Not Used
Yd FG
3 pts for 1 to 39 yd FG
QB RB WR TE K
2016-08-30
4 pts for 40 to 49 yd FG
5 pts for 50 to 59 yd FG
6 pts for 60 to 100 yd FG
Made PATs
1 pts for each made PAT
QB RB WR TE K
Missed FGs
Not Used
Yd Missed FG
Not Used
Missed XPs
Not Used

Defensive Scoring

Fumble Return TDs
Not Used
Yd Fumble Return TD
6 pts for 0 to 110 yd fumble return TD
D/ST
Int Return TDs
Not Used
Yd Int Return TD
6 pts for 1 to 110 yd int return TD
D/ST
Safety
2 pts for each safety
D/ST
Defensive ST TDs
Not Used
Yd Defensive ST TD
6 pts for 0 to 110 yd defensive ST TD
D/ST
Defensive ST Safety
Not Used
Pts Allowed
20 pts for 0 to 5 pts allowed
D/ST
10 pts for 6 to 10 pts allowed
5 pts for 11 to 20 pts allowed
D/ST Pts Allowed
Not Used
Yds Allowed
Not Used
Rushing Yds Allowed
Not Used
Passing Yds Allowed
Not Used
Sacks
Not Used
Sack Yds
Not Used
Fumbles Forced
Not Used
Fumbles Recovered
1 pts for each fumble recovered
D/ST
Fumble Return Yds
Not Used
Interceptions
1 pts for each interception
D/ST
Int Return Yds
Not Used
Turnovers
Not Used
Turnover Return Yds
Not Used
Over On Downs
Not Used
Blocked FGs
Not Used
Blocked XPs
Not Used
Blocked Punts
Not Used
Tackles
Not Used
Tackles For Loss
Not Used
Assists
Not Used
Passes Defensed
Not Used

Special Teams Scoring

Kickoff Return TDs
Not Used
Yd Kickoff Return TD
6 pts for 1 to 110 yd kickoff return TD
D/ST
Kickoff Return Yds
Not Used
Punt Return TDs
Not Used
Yd Punt Return TD
6 pts for 1 to 110 yd punt return TD
D/ST
Punt Return Yds
Not Used
Return Yds
Not Used
Punts Inside20
Not Used
XP Returns
Not Used
XP Safetys
Not Used
2XP Stops
Not Used
ST Fumbles Lost
Not Used
ST Fumbles
Not Used